Star Wars Zero Company Wiki
Archive entry
⚙

Star Wars Zero Company Mods: What to Install First

Choose Star Wars Zero Company mods for camera control or customization, check each author’s requirements, back up saves, and test one change at a time.

Updated 2026-10-12

Quick answer

Start with Better Camera if zoom is your only problem. Choose Expanded Wardrobe and Customization for appearance options, or ZC Unlocked for broader class and squad changes. Follow the selected author’s requirements and add one mod at a time.

These are unofficial PC projects. The author pages were checked on October 12, 2026; this Wiki has not independently tested the downloads or their current compatibility.

On this page6 sections

The best Star Wars Zero Company mod depends on the problem you want to solve. Fix camera usability with a focused camera mod; choose an appearance package for wardrobe changes; use a broader gameplay overhaul only when you actually want to change classes or squad rules. The options below link directly to their authors, rather than to a general download catalogue.

Choose a mod by the change you want

Your goalAuthor’s projectWhat to check before installing
More comfortable tactical zoomBetter Camera — CaitesRequires the Zero Company UE4SS loader. Check for another mod that changes the camera.
More outfit and appearance choicesExpanded Wardrobe and Customization — ColonelCouslandChoose the appropriate edition and compatibility file. Read the current Files and installation notes before combining unlockers.
Broader class, weapon and squad customizationZC Unlocked — SmexyMatch the supported storefront/build and loader. Its switches can change gameplay, so review each enabled feature.

These are purpose-based picks, not a popularity or performance ranking. Better Camera changes zoom behavior; it is not a crash fix. Expanded Wardrobe offers different progression choices. ZC Unlocked covers more systems, which also makes it a larger change to diagnose if something stops working.

Before your first mod

Before your first mod
  1. 01Back up a save

    Keep an unchanged route back.

  2. 02Match the version

    Check the store, game build and requirements.

  3. 03Add one mod

    Follow that author’s installation instructions.

  4. 04Test a mission

    Load, play, save and load again.

  1. Establish an unmodified baseline. Launch the current game, load a save, and complete a short mission before introducing a mod. If the game already crashes, start with our PC crash guide.
  2. Keep a separate save backup. Make it before changing the roster, equipment or progression. Keep it outside the working save location so later saves do not overwrite your fallback.
  3. Record the combination. Write down your storefront, game build, mod filename/version and loader version. “Latest” is not a useful record when an author replaces a file.
  4. Read the author’s current requirements. Use UE4SS for Star Wars Zero Company — Vercadi only when the selected mod requires it. A game-specific package is not interchangeable with every upstream UE4SS release.

Better Camera: a concrete first installation

Caites’ installation instructions place the mod’s folder in the loader’s Mods directory after UE4SS has been installed. The documented location inside the game installation is:

SWZeroCompany/Binaries/Win64/ue4ss/Mods/

Close the game, extract the author’s archive, and follow its folder layout. Do not assume that the same path applies to every customization package. Avoid an extra nested archive folder that leaves the loader unable to find the mod’s files.

Restart and check tactical zoom in a mission. Test the input you use, then move between normal targeting and action-camera views. The author documents mouse-wheel/Page Up/Page Down zoom and controller support; that description is not a guarantee for your current game build.

Test the save, not only the main menu

A successful launch proves only that the executable started. Check a short mission, the affected menu or ability, a return to The Den, and a save/reload. For appearance changes, inspect the Operator in both customization and gameplay. For class or squad changes, check the actual mission’s deployment requirements.

If a new problem appears, remove the most recent change and repeat the same test. Keep the comparison narrow: one save, one mission, one change. Use the author’s uninstall instructions and report the exact versions and reproduction steps on that project’s page.

Updates, conflicts and achievements

After a game update, revisit the author’s requirements before loading your important campaign. Two mods changing the same camera or customization system may need a specific compatibility file. An older changelog’s workaround can be superseded by the current release instructions.

Removing a mod does not necessarily reverse changes already saved into a campaign. Store file verification can restore base-game files, but it cannot reconstruct an earlier save. Keep the unmodified backup and use the achievement guide to plan a separate completion run if achievement behavior matters to you; this Wiki has not verified a universal achievement rule for mods.

Official support and source review

In the July 21 developer Q&A, Bit Reactor said official mod support was not planned. The projects above are community tools, not EA-supported features.

Author pages checked October 12, 2026: Better Camera, Expanded Wardrobe and Customization, ZC Unlocked and the game-specific UE4SS package. Installation checks and project-selection advice are our editorial guidance. We do not mirror downloads or claim to have playtested these packages.

More in PC Guides

Continue exploring

Related guides