Star Wars Zero Company Characters
Star Wars Zero Company character databank: a quick roster for Hawks, Trick, Tel-Rea, Cly, Luco, Jae, Kabb, M-3VO, custom Operators, and The Den staff.
On this page12 sections
The core Star Wars Zero Company characters are Hawks, Trick, Tel-Rea Vokoss, Cly Kullervo, Luco Bronc, Jae Mordant, Kabb Uppercut, and M-3VO. Hawks and the named combat Operators have distinct roles; Meevo belongs to the Caisson's crew. Authored combat Operators join through the campaign with unique talents and stories, while custom Operators are recruited at The Den to fill the classes, species, and roles your roster lacks. Runa Blask, Bennic Halloren, and Neesh Renark support the company from the base, while Kundri Fathom and the Infinite Coil drive the central conflict.
Character databank: quick roster
| Character | Role | Start here |
|---|---|---|
| Hawks | Customizable commander | Best class for Hawks |
| Trick, CT-3301 | Clone Soldier | Early squad anchor |
| Tel-Rea Vokoss | Tognath Jedi Padawan | Force-focused authored Operator |
| Cly Kullervo | Mandalorian Warrior | Mobile objective and area-control specialist |
| Luco Bronc | Umbaran Sharpshooter | Long-range precision option |
| Jae Mordant | Ore-Baroness and Assault Operator | Aggressive close-range pressure |
| Kabb Uppercut | Felshian melee fighter | Front-line disruption |
| M-3VO | Caisson crew droid | Pilot and base crew |
Popular tutorial question β early-story spoilers: Can you save Aurelio? No. The prologue outcome is fixed, but the guide explains the Injury lesson it is designed to teach and how to protect later Operators.
Hawks
Hawks is the customizable player character and former Republic officer who leads Zero Company. The commander can be presented with a masculine or feminine voice and can change appearance, weapon plan, and standard Specialization, making Hawks the roster's most flexible authored role. Fearless Leader improves the assist damage and defense of other Operators when Hawks is deployed, rewarding a coordinated team rather than a lone-hero build.
Because Hawks appears frequently, the best class depends on the gap left by the rest of the squad. Scout is our general recommendation for Advantage and setup, Medic protects a Permadeath campaign, and Sharpshooter supplies early ranged precision. The complete comparison is in the best class for Hawks guide.
Trick, CT-3301
Trick is a clone trooper who served with Hawks before both became mercenaries. He begins as a dependable Soldier and supplies early area damage through tools such as Rocket Strike, which makes clustered battle droids much easier to control. His For My Brothers talent can revive him after being downed once per mission, and its upgraded form can prevent the first down from producing an Injury.
That recovery rule makes Trick an unusually forgiving front-line Operator, but it should not be treated as permission to expose him without support. Soldier gives him reliable offense, while a later Heavy pairing improves the durability needed to hold contested spaces. See the Trick build for a patch-aware role plan. Dee Bradley Baker voices Trick, continuing his long association with Clone Wars clone troopers.
Tel-Rea Vokoss
Tel-Rea Vokoss is a Tognath Jedi Padawan who joins later in the campaign. She does not use the ordinary eight-class structure, progressing through Padawan and Wayseeker paths built around lightsaber attacks, Harmony, deflection, Force Push, Force Pull, and other Force abilities. Her Strong With the Force talent grants Harmony at the start of a turn, improving the actions that define her unique role.
Tel-Rea excels at moving enemies into dangerous formations rather than only striking the nearest target. Push and Pull can group targets for area attacks, remove defenders from cover, or clear the route to an objective. Her locked progression is a specialized toolset, not a reason to neglect the standard Operators who generate the setup she needs. The Tel-Rea build records Patch 1.1's Force-interaction corrections and keeps recommendations separate from them.
Cly Kullervo
Cly Kullervo is a Human Mandalorian who enters the story while pursuing bounty targets. Her Combat Jump spends Advantage to reach distant positions with a jetpack, and her Warrior path uses electrical abilities such as Electroweb Dart. A Scout second Specialization can increase the Advantage supply needed to repeat those tools.
Cly's strongest turns depend on battlefield preparation. Mark several enemies with Electroweb, use pushes or knockbacks to group them, then trigger the area payoff when the squad can finish the survivors. Her mobility is also valuable for objectives, but an isolated landing can turn a spectacular entrance into an avoidable Injury.
Use the Cly build guide to budget Darts, Jump and Surge before committing a forward landing.
Luco Bronc
Luco Bronc is an Umbaran sharpshooter and former soldier recruited during the campaign. Combat Gas grants Sharpened Senses that improve ranged damage and hit chance, reinforcing his job as a reliable long-distance finisher. His Sharpshooter tree benefits from accuracy and Overwatch talents, while Scoundrel can add defense penetration and stronger assists.
Luco eventually reduces the need for Hawks to cover the sniper role. Place him where several lanes remain visible rather than chasing the single furthest tile, because assists and objective coverage matter across multiple turns. Jason Spisak provides Luco's voice performance.
The Luco build guide compares Combat Gas timing and secondary roles.
Jae Mordant
Jae Mordant is the Ore-Baroness of Luunata and one of the most tactically distinctive authored Operators. Final Shot can eliminate an enemy reduced to low health within her range, turning almost-complete attacks into confirmed removals. Upgrades can expand how often it triggers or raise the qualifying threshold, which makes Jae valuable in squads built around assists.
Jae starts with Assault and can later benefit from a Gunslinger pairing for critical and repeated-shot pressure. Keep her positioned where several allies can attack targets inside her range, then let the squad reduce enemies rather than wasting damage on overkill. Judy Alice Lee voices Jae.
The Jae build guide lists Final Shot's rank thresholds and a squad turn plan.
Kabb Uppercut
Kabb is a Felshi mercenary and cybernetically enhanced close-range fighter. His Uppercut rushes an enemy, deals melee damage, and knocks the target back; defeating the target can restore the AP spent to activate the move. That refund makes target preparation essential, because a failed finish leaves Kabb exposed without the action economy that makes the ability exceptional.
Kabb begins with Scoundrel support tools, while Heavy and Soldier are practical later options for durability and melee offense. Use the rest of the squad to lower a target, then send Kabb into a position that offers cover or a second useful action after the kill. JB Blanc voices the character.
M-3VO and custom Operators
M-3VO, often called Meevo, is the Caisson's droid pilot, introduced in the official StarWars.com announcement. D.C. Douglas voices Meevo, as recorded in the official cast announcement. The separately recruited custom Astromechs use Built-In Comlink and mission Utilities; see the Astromech support guide. Do not assign those combat talents to the crew character merely because both are droids.
Custom Operators are recruits created and hired at The Den. They let you select species, appearance, class, talent, and loadout combinations that the authored cast does not cover, and they can become the emotional center of a Permadeath campaign. Treat them as deliberate roster solutions rather than disposable replacements, because Bonds and Cross Training make a well-integrated custom recruit increasingly valuable.
Personnel at The Den
Runa Blask manages Operations and Finance, helping connect mission choices with the company's strategic resources. Bennic Halloren represents Republic Intelligence, while Neesh Renark is associated with the Armory and Black Market. These characters shape decisions and conversations even when they do not occupy a tactical deployment slot.
The Den is also where relationships become mechanical progress. Conversations, joint missions, assists, revives, and decisions can change Bonds, and new Bond levels unlock Cross Training benefits. These are friendships and professional connections, not a player romance system; the distinction is covered in the romance guide.
Kundri Fathom and the Infinite Coil
Kundri Fathom leads the Infinite Coil, the emerging threat Zero Company is hired to investigate. Visser serves as a field lieutenant, while the super tactical droid Typhon specializes in asymmetrical warfare and is tied to the Shadow Plague threat. The faction provides an enemy outside a simple Republic-versus-Separatist structure during the twilight of the Clone Wars.
The campaign still includes familiar Star Wars figures, including Anakin Skywalker, but it keeps the primary squad centered on less conventional operatives. That structure gives authored characters room to disagree, form Bonds, and respond to Hawks' decisions without turning every mission into a cameo vehicle. Spoiler-heavy identities and outcomes are intentionally omitted from this overview.
Confirmed roster and verification
The named Operator lineup is shown on the official EA Operators hub, while StarWars.com provides additional databank entries and official screenshots. Role and build details were cross-checked against the supplied Epic Games guide and character reference material; Patch-sensitive Tel-Rea interactions are covered in the Patch 1.1 record. The roster on this page was last reviewed on September 12, 2026.
Meevoβs crew identity and the custom-Astromech distinction were checked against the official announcements on October 8, 2026; the older roster review date above describes the remaining character overview.
3 entries
In this section
Can You Save Aurelio?
Star Wars Zero Company Aurelio guide: learn why the tutorial outcome is fixed, how Injuries work, and what the scene means for your campaign.
Romance & Bonds
Star Wars Zero Company romance is not included. Learn how friendships, conversations, Bonds, approval, assists, and Cross Training develop the squad.
Voice Cast
The Star Wars Zero Company voice cast includes Jonathan Freeman and Erica Luttrell as Hawks, Dee Bradley Baker as Trick, and Rekha Sharma as Fathom.